| Digi-Battle Rules - Battle!
Starting with the winner of the coin toss, players take turns playing Power
Option cards on the Power Port, one per turn. Each Power Option card has an
effect that you can use to try for an advantage over your opponent. Some Power
Option cards have Use Requirements attached to their effect. You must complete
these Use Requirements as a part of your turn for the effect to come into play.
Keep track of how the Digimon power levels change as a result of Power Option
cards played.
Continue taking turns until a player runs out of Power Option cards to play,
or decides to stop playing them, and says "Pass". The other player may continue
to play Power Option cards until he or she runs out of cards or decides to stop.
When the play stops, the Digimon showing the largest power wins the Duel.
Winner scores points based on the Digimon level of the defeated opponent
(Rookie, Champion, Ultimate, or Mega) by looking at the Score section of the
winning Digimon. Winner adds these points to his or her score card.
Winner keeps all Digimon cards in his or her area, loser removes all but
Rookie Digimon from play and moves them to Offline. Both players then move all
of their Power Option cards that were played to Offline.
Winner goes first in the next duel.
In the event of a tie, no Digimon are moved to Offline. All Power Option
cards are moved to Offline and then the player who won the previous Duel or the
coin flip goes first in the next Duel.
The first player to score 1000 points wins the game.
When you finish your first Duel, continue to learn how to Re-Group!
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